![]() ![]() It suffers horribly from "everything is on the same darn button" syndrome, leading to situations where you try to be cool and light dash, only for the game to think you want to somersault instead and so you somersault and come off as lame. ![]() I prefer 2's interpretation of Sonic levels, with the trick bonus system, opportunities to rack up points if you know what you're doing, a more stable and reliable homing attack, a spindash that's less uncontrollable, more abilities, more readable level design. Overall, there really isn't a Sonic Adventure Sonic stage I can legitimitely say I enjoy now. And this happens every time I play the level, even though I've been doing it for years. And while the levels in 1 are overall far more open, it's also easier for me to crawl to a hault getting though places like that stone snake water level where you have to find all the switches. Not a fan of 1's homing attack or spindash, they're a little bit too finicky for my taste. Hm.well, from my experience playing both recently, 1 definitely feels a lot more unstable and prone to glitching than 2 does, which doesn't make me that comfortable playing it. ![]()
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